Dealing with Criticism
I’m in a pretty interesting situation right now. in April I was getting resounding praise for a project I lead. http://www.joshuaforeman.blogspot.com/2013/04/super-adventure-box.html Today I’m reading through resounding complaints about the follow-up that came out a couple weeks ago. I’ve already covered a lot of the problems with the release in my last blog. (That SHOULD have been set to private. Now I’ve learned to just keep private blogs on my hard drive. Thanks for that lesson, Blogspot!) And this blog isn’t really about this specific release and it’s problems, but more generally how I try to approach criticism of all kinds in my life. I’ll start by dividing criticism into two groups. There’s the kind that simply isn’t true, and the kind that is. For instance, a lot of feedback was accusing me of purposefully making the content too hard to sell an item that helps players. Since I am absolutely certain that this was not the case, that criticism doesn't stin