Yellow Paint
For Context: This is a topic that turned into another miner firestorm on Twitter. It's about how more and more games are making paths and interactive elements bright yellow to help players know where to go and what to do. A lot of gamers think this is 'dumbing down' games. --- Now that this trending Twitter topic has died down, I'm ready to weigh in. A little background: I've been doing level design/art for ~25 years in many genres including FPS, 3rd Person ARPG, Sidescrollers, and MMOs. I don't like most of the takes I've seen, both from Gamers ™ and fellow devs. But I chalk a lot of disagreement up to the fact that Twitter is about the worst format for nuanced discussion of anything. So what I'm reacting to may or may not be actual views held by any actual people. Arguments I've seen that I think are wrong: * Yellow Paint is condescending. No. It's a response to watching actual people struggle and grow frustrated with navigation in your gam